Burnout 3: Takedown Xbox

Game Details
Platform: Xbox
Released: Unknown
Age Rating: 3
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Best Price: £0.00
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| Store | Status | Total | Buy |
|---|---|---|---|
| GameStation | £7.82 | Buy | |
| Game | £4.99 | Buy | |
| GameStation | £4.99 | Buy |
Description
Thank heavens that the all-powerful EA claimed Burnout series creator Criterion for itself, snapping up the developer in a wise move in early 2004. Just think, if Burnout had remained with the unfortunate Acclaim, Burnout 3 may not have made an appearance. Oh dear. The bottom line is that it is here at last. Burnout 3: Takedown hits the shelves, metaphorically knocking other early September 2004 releases out of the way. How exactly could Criterion improve on the major step forward that Point of Impact was from the original Burnout? Easy - more of the same, with the emphasis on 'more'. More cars, more speed, more oncoming traffic, and more - many more - gameplay options. We know it sounds a bit Spinal Tap, but Burnout 3 is louder and faster than before - how could it not go up to 11? Game modes included this time around include Risk and Reward, Crash, Race and Online. Within Race mode you get a shedload of options including Single race, Tournament, Lap Eliminator, Burning Lap and Road Rage to name but a few. Multiplayer options are abundant, with modes featuring up to eight players racing at once in Battle Race and Road Rage. Party Crash is a 'pass the controller' experience for up to 16 people to enjoy.With Network play available, seven different modes are available online, with up to six players able to participate in variations on the Crash and Road Rage modes for example. “What's it like to play though?†you may ask. Well, like we've already said, more of the same, but faster. The basic premise remains the same: drive your vehicle like you stole it, cause as much havoc as possible, and unlock the track and motor selections by risking everything. The Takedown part of the title refers to putting fellow racers out of contention. Just be wary of one thing when this happens in gameplay. The cut-aways and slo-mo action seen in previous versions of Burnout are present and correct, but initially things can get a little confusing. There's been more than one occasion in our time with the game when we've qu