The Legend of Zelda: Twilight Princess Wii

The Legend of Zelda: Twilight Princess box art

Game Details

Platform: Wii
Released: 8 December 2006
Age Rating: 12
GTIN-13: 0045496900014
Popularity:

Platform

Compare Prices (includes postage)

StoreStatusTotalBuy
Game£24.99
GameStation£19.98
The Hut£32.85
Play.com£29.99
Base.com£32.79
Simply Games Ltd£17.85
Amazon.co.uk£19.66
Game£7.99
Gameplay£18.99

Description

In the beginning, god(s) created a bunch of stuff, and people. Eventually one of those people created the NES, and it was good. Then, Shigeru Miyamoto and co. created The Legend of Zelda, and suddenly it was even better! Now, nearly 20 years later the latest instalment in the seminal franchise arrives to coincide with Nintendo's newest console. The game once again has you following a story of a stoic guy named Link as he saves a once great land from dark things of some sort. Link is sent to bear a gift to the royal family of Hyrule, but things just aren't going his way, and before he can leave, tragedy strikes the village. He's yanked into a twilight gloom that has covered Hyrule. When he enters that strange and otherworldly realm, he transforms into a wolf and is quickly captured. Things aren't looking too cracking for our hero. Fortunately, a mysterious figure named Midna helps him break free (the game wouldn't be up to much if you spent the entire time stuck in prison, would it?). With the aid of her magic, they set off to free the land from the shadows. Twilight Princess is a game of epic proportions. This is demonstrated fairly early on when you are charged with travelling through four different areas to collect stolen tears of light in order to push the invading twilight out of each area. These tasks seem to span all of the known world, but later on in the game it becomes clear that there is a great deal more map than originally assumed. To sum up: this game is big - very big. Then of course, there is the Wii Remote and its effect on the game. It might take a bit of getting used to. After all, we have had close to two decades playing Zelda with an old-fashioned control pad. After a little time playing, however, waving your Wii remote around to attack becomes second nature and really adds to the experience. Then, of course, you've got various side pursuits like fishing to really show the many uses for the control system. This is Nintendo's big Wii offering to those of us who don't need converting