Gran Turismo 3 A-Spec PS2

Game Details
Platform: PS2
Released: Unknown
Popularity:
- 1 Star
- 2 Stars
- 3 Stars
- 4 Stars
- 5 Stars
Compare Prices (includes postage)
| Store | Status | Total | Buy |
|---|---|---|---|
| GameStation | £2.99 | Buy |
Description
Gran Turismo 3 proves the PlayStation 2 can deliver amazing looking games, heavily laden with gameplay. GT3 is easily one of the best driving games ever. If you don't have a PS2 yet, it's time to make an appointment with the bank manager. Gran Turismo 3 is very similar to its predecessor, and that's a good thing or a bad thing, dependent on how you feel about the other games in the series; luckily for Sony, the vast majority of driving gamers loved GT and GT2. It's good to re-acquaint yourself with some of the tracks and experience that feeling of familiarity as you do exploration laps in your new cars. It's kind of like being a Grand Prix driver in his second season. GT3 only features four new tracks and some of the family favourites such as the High Speed Ring are missing. But new tracks like the return of Special Stage route 11, Tokyo r246 and Monaco more than make up for any losses. The menu system has been tidied up,and the whole process of navigating the game, choosing races, tuning your car is much easier and more intuitive. The total number of cars has dropped considerably, but the complexity of the car models has increased, as well as the physics. The secret cars are so amazing to drive. You can even imagine Senna being happy to drive some of these hidden beasts. GT3 runs at a smooth 60 frames a second with high-res graphics and practically no pop-up. Just wait until you see Special Stage Route 5 in the wet, or the sun effects, or glowing brake disks. You know how your optician feels about too much eye-candy. The increased frame rate means that the game responds twice as well as the others and you have more feel of your cars handling characteristics. Almost every car is a dream to drive. New to the series is customisable traction control and anti-skid control. This means that previously tricky cars like the TVR Speed 12 can be driven without wheelspinning in every gear and the backend becoming the front-end in every corner. As you become better at driving these assists can be lowered or turne