Dawn of Fantasy PC

Game Details
Platform: PC
Released: 17 June 2011
Age Rating: 16
GTIN-13: 8023171025537
Popularity:
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Compare Prices (includes postage)
Store | Status | Total | Buy |
---|---|---|---|
Game | £1.99 | Buy | |
Gameplay | £4.99 | Buy | |
Gameseek | £32.98 | Buy | |
The Hut | £12.85 | Buy | |
Zavvi | £12.85 | Buy | |
SendIt | £14.88 | Buy | |
Asda | £14.91 | Buy |
Description
The three game modes in Dawn of Fantasy test the boundaries of modern strategy games. In the massively multiplayer "Online Kingdom" and the single-player "Kingdom Wars" worlds players train and command massive armies in pitched battle. These armies can be tasked to either defend their own town or to raze other strongholds on the World Map a strategic overview of the world. Upon reaching a player or NPC town on the strategy map armies are given the opportunity to declare war and engage in all-out combat switching to a tactical view for battles. Lay Siege one of the many ways to play Dawn of Fantasy gives players the chance to try out their combat skills on an enemy stronghold - in either a practice setting or in the persistent online arena - while Defend Castle has you take the part of the besieged surviving waves of attackers. Even with all these modes it's the Online Kingdom that is the heart of the game and offers players the chance to write a bloody history for the game world of Mythador. Players enter a richly-detailed endless world ranging from the high mountain peaks of Southmount in the human realm of Teria to the swamps of Ertheel'Bala of the Wood Elves. In this troubled world there is no avoiding the dark intentions of the enigmatic power-hungry and corrupt wizards. The only question is whether the player will prove just another pawn in a dark scheme or if they shall bring light to Mythador once more. Players will find themselves in a constant war amidst their neighbours for supremacy while guilds and the wealthiest of players control the global trade. Due to the persistent environment of Mythador a player's stronghold and economy will always be growing - regardless of whether its owner is online. Even after the campaign players will have entire regions with beautiful citadels to discover and learn the history of as well as a vast randomized regional environment to freely explore to make new allies or foes with its peoples. Whether you strive for the top of the competitive multiplayer ladder create a gui