The Witcher 2: Assassins Of Kings (Premium Edition) PC

Game Details
Platform: PC
Released: 17 May 2011
GTIN-13: 3391891955102
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Compare Prices (includes postage)
Store | Status | Total | Buy |
---|---|---|---|
Game | £19.99 | Buy | |
Gameplay | £17.99 | Buy | |
GameStation | £24.99 | Buy | |
Argos | £31.94 | Buy | |
Woolworths | £27.00 | Buy | |
Gameseek | £34.34 | Buy | |
The Hut | £24.95 | Buy | |
Zavvi | £24.95 | Buy | |
Play.com | £24.99 | Buy | |
SendIt | £26.88 | Buy | |
Base.com | £26.49 | Buy | |
Asda | £17.91 | Buy | |
Amazon.co.uk | £29.99 | Buy |
Description
Story Features: Rich, mature dialogue as found in Andrzej Sapkowski's book series and The Witcher 1, presented in highly filmic cutscenes and dialogues sequences, thanks to a new game engine New, improved system of flashbacks. Now the reminiscences of Geralt, in which we observe the link between our past choices with current actions, are realistically and smoothly woven into the gameplay Unique, deep, consistent and rich game world established in a series of best-selling books by A. Sapkowski and recreated in the game to provide an incredible, believable story-driven experience Believable, true-to-life characters with their own motivations and goals. During our journey we meet ordinary men, soldiers, rebels, powerful mages, rulers and their assassins. Depending on our decisions we meet different game characters, and our relationships shape further actions in the game Highly varied, breathtaking locations, which thanks to the new engine create a cohesive, fully accessible world! Rich, living world in which every character has their own way of life and unique occupations. Our actions modify the relationship with the game-world population and, in the case of the main plot line, open or close the possibilities of interaction with the game world Greater freedom of exploration to provide increased game realism and a wider range of new tactical options. Geralt will surmount barriers, jump over fences, scale walls and ascend rock formations RPG Experience: Extensive non-linearity within advanced gameplay mechanics. We are able to go through the situations on our path in various ways. Choosing our allies along the story path will, for example, reveal brand new and diverse possibilities and threads Unique quests more connected with the main plot - no more FedEx quests (simple deliver or pick up object quests) Greatly enhanced character development, in which each decision with regards to development, including individual skills, result in different kinds of gameplay. It is based on three specialisations: sword, magic and al